The review we do is so thorough and so easy to understand that it is hard for me to hold down a paper bag for long. I’m not sure the amount of self-respect it brings is enough to be worth it.
When we first started we were looking into the death of the Voss, and one of the things we wanted to do was to make the case for putting a Deathloop on Blackreef. The death of the Voss is certainly quite disturbing, and we have no way to prove it, but we could give it a try.
The only thing we can say is that the Voss’ death is a fairly easy one to confirm. We know that Blackreef has the Deathloop, but we can’t confirm that it can be put on at any time. We know that the Voss died from a bullet wound, but we don’t know if the bullet is an armor-piercing, a high-caliber pistol, or a shotgun.
If you were to put the Deathloop on Blackreef, you’d be putting the Voss’s death under the microscope. You can’t really say for sure if he died of a bullet or a shotgun, but with all the people we’ve seen in this game that died from high-caliber weapons, I’d say it’s probably a shotgun. If the Voss dies from a bullet, that means it’s probably a high-caliber pistol.
If someone shoots an unarmed Voss dead from a high-caliber weapon, that would mean the Voss died from being shot in the head, but a shotgun wound is far less likely, so that leaves it up to us to determine a Voss death from a shotgun. We’ll probably find it comes down to a high-caliber pistol.
This is a game that looks pretty good, but with a lot of people being killed by their guns, the chance of it getting shot is very low. The shooter has to know how to shoot, and that’s why the game’s all over the place.
I know I’m not the only one who’s still trying to figure out which of the Voss’s weapons made them more lethal, but here’s the deal. The shotgun is the “standard” for Voss. It’s a big gun, easy to shoot, and can kill from long distances. The sniper rifle is used for mid-range bursts. The pistol is used on the low end of the scale, which is why you see a lot of people with pistols.
The guns are all there, so we should be able to handle the sniper rifle. But all that said, I don’t play Voss, so you can’t blame me for not having much faith that the sniper rifle is going to work. The shotgun makes you a bit more vulnerable, and I could see the sniper rifle being effective against a person who is more agile than Colt.
The sniper rifle looks pretty good. Its a little heavy for my tastes, and the pistol is more than useful for close-quarters combat. The shotgun is a little too heavy for me though, and the pistols are too small, so I think I have to give it a thumbs down.
The problem with the sniper rifle is that you have to aim it really well. The design doesn’t allow you to aim it with the accuracy you would like. The shotgun is also not exactly ideal because you cant use it as a sniper rifle. As for the pistol, it’s a bit too small for my tastes, but it’s better than nothing. The sniper rifle is definitely a good first-person shooter, but I think it should have been a bit more well-balanced.